Open Flash Chart is built using Adobe Flex.
To compile and build it you need to download and install
Flex 3 SDK. Let me repeat, you
ONLY need the free, open source SDK. Don't bother with anything else.
Important: When this is installed search your PC for 'msvcr71.dll' and
copy this file to your flex bin directory. This will be somewhere like
C:\Program Files\Adobe\flex_3\bin\ Flex 3 caused all sorts of weird errors on
my PC until I did this step.
FLEX is a compiler, it takes the ActionScript 3 source code and turns it into
a flash application.
Adobe would like you to use their source code editor which I am
sure is very nice. But I am poor, so I use the cool
which is open source and is very nice. But it is windows only. For Mac and Linux
try Eclipse: google 'eclipse flex' for more info.
Once you have Flash Develop installed browse to the project file: open-flash-chart.as3proj,
open this and you should be able to run it. Click on the green run arrow.
If you have problems try the flash develop forums. I didn't write the editor and
I have no idea how it works. I treat it like a magic box of treats and when it
breaks I get on the forums and ask the experts.
Here is a comment posted on the forums from Greg Barker:
I downloaded the latest FlashDevelop beta and the Open Source Flex 3 SDK and got the following error on build:
Build halted with errors (mxmlc).
I found the fix here:
This is a know issue with the opensource Flex SDK: it defaults to an unsupported option related to fonts.
The solution is to add this line in your project's additional compiler options:
It now builds without errors for me. Thought this might be helpful for other people.